Archive for April, 2009
Download the IK Source Code
I have committed the Away3D version of the IK source code along with the dragon demo I blogged on earlier to the Away3D repository in the ‘IK’ branch. Feel free to check it out. Sorry it took so long but I have been very busy with paid work and my regular job lately.
http://away3d.googlecode.com/svn
This is my first commit and as such is very basic. Essentially, it’s just the math needed to solve the IK problem numerically without any sort of error checking or joint angle restrictions. If you decide to play with it you will need to do a lot of tweaking in order to get your application to work correctly but it still has a lot of potential. I will be doing one more demo (robotic arm) and then I will start adding ‘utility’ functions in order to make development of interactive IK applications easier and more robust.