orientation
Away 3D Robotic Arm
I’ve added effector orientation to the Away3D version of the Inverse Kinematics class and have created a demo that uses it. When playing with the demo please keep in mind the following:
Now that that’s out of the way. You can see the demo here:
http://dynamicnetcreations.com/experiments/awayarm/
I’ll commit the source to the IK branch of the Away3D project soon.
Skip the rest of this post if you aren’t a math nerd.
I had a hard time figuring out how to handle effector orientation. The information I could google was very good but none of the sources I found online had all the information I needed. So, I had to break out my calculus book and pull bits and pieces from those online sources I mentioned. I thought it would be nice to compile all of my notes into a single document and I have included it below.